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Welcome to Crysis-Online :: The Crysis Fansite
Crytek Talks CryENGINE 2's Future!
- 8th Apr  [by
Flamed up
]
US, April 7, 2008
- Take the engine that powered last year's dazzling (and resource heavy) Crysis and put it in the hands of other developers and what do you get? That's the question that Crytek is looking to answer as it pushes into the business of providing middleware to other developers with its powerful CryENGINE 2 technology. What does CryENGINE have to offer, and can it work on the consoles? And what's up next for Crytek? We took those questions and more to Harald Seeley, the engine business manager for Crytek. As a treat, Crytek also gave us a video shown at this year's Game Developers Conference that demonstrates the powerful and flexibility of CryENGINE 2. The video is essentially a recreation of the 2005 Sony Bravia commercial that featured 250,000 brightly colored rubber balls bouncing their way down the steep hills of San Francisco. In the case of the CryEngine 2 demonstration, this time it's teapots.
We talked with Harald Seeley, Engine Business Manager for Crytek. According to Seeley, his role at Crytek is to, "is to manage the licensing and support team who are responsible for providing the CryENGINE 2 to third party developers."
To read the interview, click on the comment button below.
thanks to Armoured for finding!
Source:
IGN
Crysis by Crytek published by EA |
PC Maniacs