There are 80 users online
[Design sample... ] We're redesigning Crysis-Online and would like to hear if you like this new design, or not. Please look at the sample link above and cast your vote.
Welcome to Crysis-Online :: The Crysis Fansite
Crysis-Online will be undergoing a complete makeover and system recoding.
One of the main reasons why we are doing this is the lack of practical admin tools that is making our content editing efforts extremely difficult and time consuming. We would like to evolve the site further from where it currently is at. We aim on doing that by adding new features such as downloads section with specially featured mod projects, user file upload tools, content coverage, and more.
We will back the site up with 3x 150mbits unmetered line that will be dedicated to Crysis-Online and Strategy Informer file downloads. So there will be plenty of room for everybody to download files clean and fast.
The work has officially started today by a few coders that we've hired for this job.
The work should be completed at around March. We will do our best to force the coders into night/day shifts so that we can get the new system built sooner.
In the mean time new content updates will be slow. But once the new system gets built, we will have the best Crysis coverage on the internet!
EA has released the first long awaited patch for Crysis which brings the game to version 1.1. It fixes a few bugs, makes several tweaks and creates a few updates. Here's the list of changes:
Fixes:
* Damage dealt to vehicles when shot by LAW has been made consistent
* F12 (screenshot) now works in restricted mode as well
* When player melees during gun raise animation, their gun will not be in a permanently raised position anymore
* Memory leaks and potential crashes
Updates:
* Improved SLI / Crossfire support and performance
* Improved overall rendering performance (DX9 and DX10)
* Enabled VSync functionality in D3D10
Tweaks:
* Reduced grenade explosion radius in multiplayer
* Clamped water tessellation to avoid cheating in MP
* Reduced LAW splash damage vs. infantry in PowerStruggle mode
* Slowed Rocket projectile speed down in MP slightly
You can download it here .
Enjoy!
PC Games Hardware has published an interesting article which seems to look at several of the Crysis characters by looking at close up screenshots of their faces to see what great detail has been put into them by the character artists, some of them look very life like.
You can see the rest of this article by clicking here . The site is in German but you should still be able to navigate through the pictures.
Source: Voodoo Extreme
As promissed, the Crysis dev team have released a detailed video called “Creating a PowerStruggle level” which teaches you the very basics of setting up a level in general and later turns into a guide on how to make a PowerStruggle level out of it. Not only the design is explained, also getting your map listed ingame and creating your own prefabs is mentioned. Here's what they said;
Video Tutorial - Creating a PowerStruggle level
We are happy to announce the release of an official Crytek video tutorial called "Creating a PowerStruggle level". This tutorial is available in High Quality resolution and comes with full audio support. It teaches you the very basics of setting up a level in general and later turns into a guide how to make a PowerStruggle level out of it. Not only the design is explained, also getting your map listed ingame and creating your own prefabs is mentioned.
You can download and view the trailer at Strategy Informer.
Source: Cry Mod
The team at MechLivingLegends have released their Christmas newsletter which provides fans with useful information and images on their latest updates for the month of December. In this months issue the team have decided to show you some of the different models they have been working on. Below are their current assets that are being worked on before they are sent down the production pipeline to the texture artists.
You can see some videos and more details on this update by clicking here .
View News Archive - Old news from when the news was managed manually (size warning) .
Go to News Forum - You may discuss all the news articles here.
View Crysis-Online Video Intro
- An old intro from the sites early days.