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Crysis-Online Forum  ::  Crysis / Crysis Warhead  ::  General Discussion  ::  Very High Graphics Settings in DX9
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Author    Topic: Very High Graphics Settings in DX9  (Read 309221 times)
Maveaider
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« on: October 28, 2007, 07:37:11 PM »

Hi everyone,

I'm one of the few VERY happy people in the crysis community at the moment.  I ran the game with everything high at 1680x1050 and it looks awesome, very playable, no lag.

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If you tweak the configuration files in \CVarGroups\ by copying and pasting the "very high" settings (1st paragraph) IN PLACE of the "high" settings (last paragraph) the game will load the highest possible settings even though the drop-down menus display "high."

The difference between "high" settings and the tweaked settings is immense:  shadows are deeper, more realistic; the leaves have better reflective properties, better textures; the colours are better; and the level of detail is simply stunning.

With these settings I'm running the game between 15-25 FPS at 1440x900 and (wait for it) 8x AA, and it looks PERFECT.  Best of all, this is in XP.

So I'm happy.  I have XP and I'm playing the game at settings higher than DX9 allows (strictly speaking).

Give this a try if your rig can handle it.



Admin Edit: Here's a better way of doing this >>
« Last Edit: November 16, 2007, 11:27:56 AM by Admin » Logged

sod16
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« Reply #1 on: October 28, 2007, 07:40:52 PM »

good work i think but how would you know?
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Maveaider
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« Reply #2 on: October 28, 2007, 08:15:34 PM »

The difference is very pronounced.  I have screencaps which I will upload later.  Try it and see!
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Delta-Matter
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« Reply #3 on: October 28, 2007, 08:33:25 PM »

Well i was going to try but i got stuck.

I go in CVarGroups folder and there is a bunch of  .cfg files now i don't know what to do!?!

Your tut above isn't that understandable could you add which file to edit etc etc, cause I'm real stuck Sad
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« Reply #4 on: October 28, 2007, 10:15:05 PM »

This guy is telling the truth!

I'm playing in XP from now on.  I have motion blur, depth of field and the light beams on(DX10 exclusive supposedly) without having to put up with 10FPS because I have to have my shaders on very high.

Until I get a GPU that can play Crysis maxed out I will just stick to XP and these custom settings.
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« Reply #5 on: October 28, 2007, 10:18:52 PM »

please let me know how you did this, what files to edit, specifically.

im a bit useless with the files.

cheers!!
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« Reply #6 on: October 28, 2007, 11:28:25 PM »

heres the pics 1024 no AA, windows XP,35 +FPS LOOKS LIKE DX10






this rocks thanks LennyRhys
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« Reply #7 on: October 28, 2007, 11:30:23 PM »

I tried this and I am amazed.  I am even more amazed that it still runs at an almost playable fps

This is what I did.  You can try this at your own risk as I am taking no responsibility if you screw up your system.

I went to my CVarGroups folder and in there were a bunch of cfg files.

I first made a copy of the entire CVarGroups on my desktop in case I screwed up.  I then opened each cfg and made the same edits.  You copy the default (4) option which is the first block of text and paste/replace the last block of text with it.

for example the "sys_spec_Particles.cfg"


[default]
; default of this CVarGroup
= 4

e_particles_quality=4
e_particles_lod=1
e_particles_max_emitter_draw_screen=32
r_UseSoftParticles=1
e_water_ocean_soft_particles= 1
e_particles_object_collisions=1


[1]
e_particles_quality=1
e_particles_lod=0.75
e_particles_max_emitter_draw_screen=4
r_UseSoftParticles=0
e_water_ocean_soft_particles=0
e_particles_object_collisions=0

[2]
e_particles_quality=2
e_particles_max_emitter_draw_screen=8

[3]
e_particles_quality=3
e_particles_max_emitter_draw_screen=16


Copy all the red text and paste/replace the blue text with it so it looks like...

[default]
; default of this CVarGroup
= 4

e_particles_quality=4
e_particles_lod=1
e_particles_max_emitter_draw_screen=32
r_UseSoftParticles=1
e_water_ocean_soft_particles= 1
e_particles_object_collisions=1


[1]
e_particles_quality=1
e_particles_lod=0.75
e_particles_max_emitter_draw_screen=4
r_UseSoftParticles=0
e_water_ocean_soft_particles=0
e_particles_object_collisions=0

[2]
e_particles_quality=2
e_particles_max_emitter_draw_screen=8

[3]
e_particles_quality=4
e_particles_lod=1
e_particles_max_emitter_draw_screen=32
r_UseSoftParticles=1
e_water_ocean_soft_particles= 1
e_particles_object_collisions=1



Do this same thing with all the cfg files in the CVarGroups folder.  Just remember to BACK UP the old files first!!!!


After I did this I logged back in and all I can say is wow.  Thw water is very different and the the tire tracks on the beach are realistic.  The depth of view and light beams look very cool as well.  Very nice find OP!

I'm going to play the demo all over with this setting now.

Good Luck
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« Reply #8 on: October 28, 2007, 11:32:59 PM »

NICE!
In your face Vista!

My computer doesen't run very good with it though.
Might be because the demo only uses one CPU core,or because I'm playing at 1600*1200,or that some people simply doesen't mind playing at 20fps,but I'll stick to Medium for now:)
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« Reply #9 on: October 28, 2007, 11:41:37 PM »



Great find, rep for you
« Last Edit: October 28, 2007, 11:45:20 PM by QuestionMark? » Logged

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« Reply #10 on: October 29, 2007, 12:49:43 AM »

NICE!
In your face Vista!
...


Great find indeed, this made my day!
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« Reply #11 on: October 29, 2007, 12:50:43 AM »

I can also confirm this. There is a huge upgrade in image quality coupled with the obvious  framerate drop. Every DX10 effect seems to be present and the game is a lot more playable than under Vista. Plus with some tweaking one could get to an awesome quality/performance compromise. I wonder what exactly do we need DX10 and Vista for ? Roll Eyes

So Crytek basically greyed out the very high options under XP, simply because they and their buddies in the industry want us to buy the worthless resource hog that Vista is and the overpriced 8800GTXs. This move on their part is absolutely disgusting. Nothing new of course, but it hurts to see it coming from someone you respected.

Please make this sticky so that more people know they can get better graphics and performance, without hawing to throw more money out the window.





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« Reply #12 on: October 29, 2007, 12:54:10 AM »

Does the 3d waves work too?


Regards
Jacob
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Jack_O'Neill
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« Reply #13 on: October 29, 2007, 12:55:59 AM »

wat should i do if i only want the water and pom ?
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EraserHR
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« Reply #14 on: October 29, 2007, 01:01:23 AM »

LOL.

Too bad I don't have XP. Sad
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Club Heaven
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« Reply #15 on: October 29, 2007, 01:07:19 AM »

Does the 3d waves work too?


Regards
Jacob

Well from what I could tell in 15 minutes of playing (most of it in the dark) the water has much nicer waves. Check it out for yourself, it's really easy.

wat should i do if i only want the water and pom ?

I can't help you there, maybe someone with more time on his hands... or you could check out the folders and figure it out for yourself. Most of us are experimenting just like you would.


The above was posted on: October 29, 2007, 01:05:50 AM

LOL.

Too bad I don't have XP. Sad

Make a dual boot. It rocks having both XP and Vista, especially in situations like this one.
« Last Edit: October 29, 2007, 01:12:24 AM by Club Heaven » Logged

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« Reply #16 on: October 29, 2007, 01:13:53 AM »

ok i ve just done the water only and i got 1 fps drop thats it lol

if anyone wats just pom the go in to shading and change pom to =1
« Last Edit: October 29, 2007, 01:17:44 AM by JACK_ONEILL_SG1 » Logged


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« Reply #17 on: October 29, 2007, 01:19:45 AM »

With my rig (see sig) do you think i will see a increase under XP?
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« Reply #18 on: October 29, 2007, 01:37:49 AM »

Yeah amazing getting the sunshafts and other stuff in XP it just shows that vista is useless xp is just as good when it comes to graphics in games.

found some more screens..







« Last Edit: October 29, 2007, 01:42:50 AM by swebarb » Logged

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« Reply #19 on: October 29, 2007, 01:43:35 AM »

With my rig (see sig) do you think i will see a increase under XP?

Of course, as long as you have XP installed Smiley Basically any mid-high end rig will benefit from this "trick".
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