|
Arrecoolast
|
 |
« on: October 16, 2008, 06:09:55 AM » |
|
A TIA cave map made for up 1vs1 up to around 8vs8, 16vs16 would be total mayhem, lol. XD Download: http://stormcell.us/crysis/maps/Caves.zip(Link also works for server admins wanting to set up autodl.) I decided to release the 1.1 version since i can't do anything on it until the new editor comes out. But when the editor comes out i'll make a 1.2 version with lots of new stuff.  Version 1.1 screens:   
|
|
|
|
« Last Edit: December 20, 2008, 08:46:17 AM by Arrecoolast »
|
Logged
|
|
|
|
bzfan
Senior Pro

Reputation: 0
Offline
Posts: 260
|
 |
« Reply #1 on: October 16, 2008, 06:29:57 AM » |
|
Very cool! I've always been disappointed in the lack of cave levels in Crysis, particularly multiplayer. Caves make firefights a lot more tense and tactical.
|
|
|
|
|
Logged
|
Case: Antec 900 Mobo: ASUS P5N72-T Premium CPU: Intel Q6600 @ 2.4 ghz GPU: GeForce 9800 GTX+ Memory: 3 gigs @ 667 mhz PSU: Thermaltake Toughpower 750 W
|
|
|
|
Blablah
|
 |
« Reply #2 on: October 16, 2008, 06:49:08 AM » |
|
That looks nice!  Though don't forget to give the textures more variation, and add some more detail.
|
|
|
|
|
Logged
|
ಠ_ಠThe mind is like a parachute; it works better when it's open.  
|
|
|
|
Arrecoolast
|
 |
« Reply #3 on: October 16, 2008, 07:51:34 AM » |
|
Name changed to Mine Mayhem.
|
|
|
|
|
Logged
|
|
|
|
Smartino
[Cry-On] Administrator & Server Owner
Content Editor
   
Reputation: 28
Offline
Posts: 4894
[Cry-On] 2nd In Command Event Manager
|
 |
« Reply #4 on: October 16, 2008, 07:54:53 AM » |
|
Name changed to Mine Mayhem.
Awesome, one perfect fitting name for a wonderful map! It is one hell of an action-packed and creepy map!  It should be only for like a max of 8 to 12 players, cause even with only 2 ppl, it's a very intense and fast map.
|
|
|
|
|
Logged
|
  E8500|8800GTX|4GB 800Mhz|P5Q|
|
|
|
|
Blablah
|
 |
« Reply #5 on: October 16, 2008, 08:04:28 AM » |
|
Name changed to Mine Mayhem.
Excellent, very catchy name.
|
|
|
|
|
Logged
|
ಠ_ಠThe mind is like a parachute; it works better when it's open.  
|
|
|
|
|Rob|
|
 |
« Reply #6 on: October 18, 2008, 10:49:00 PM » |
|
this only took you 2 days to make?
|
|
|
|
|
Logged
|
¦Intel E8400 4Ghz¦ATi HD4850 512Mb [680/1095]¦OCZ 4Gb 890mhz¦

life cover? you mean a condom
|
|
|
|
Blablah
|
 |
« Reply #7 on: October 18, 2008, 11:20:34 PM » |
|
this only took you 2 days to make?
It shows. Though it's fun, despite it feeling unfinished. But i think it definitely has potential to be good map, it just needs some more work. More cover and more detail in the map design would do wonders.
|
|
|
|
|
Logged
|
ಠ_ಠThe mind is like a parachute; it works better when it's open.  
|
|
|
|
Arrecoolast
|
 |
« Reply #8 on: October 18, 2008, 11:28:52 PM » |
|
For 1.1 i'm going to add more cover, remove lasers off guns, add more silencers and overall more detail.
|
|
|
|
|
Logged
|
|
|
|
Smartino
[Cry-On] Administrator & Server Owner
Content Editor
   
Reputation: 28
Offline
Posts: 4894
[Cry-On] 2nd In Command Event Manager
|
 |
« Reply #9 on: October 19, 2008, 12:11:08 AM » |
|
For 1.1 i'm going to add more cover, remove lasers off guns, add more silencers and overall more detail.
Brilliant, the should make this excellent map, even much better, more fun and more enjoyable 
|
|
|
|
|
Logged
|
  E8500|8800GTX|4GB 800Mhz|P5Q|
|
|
|
|
Jack_O'Neill
|
 |
« Reply #10 on: October 19, 2008, 01:26:41 AM » |
|
nice !! bet it runs well as its small.
|
|
|
|
|
Logged
|
 knowligable in hardware
|
|
|
|
Arrecoolast
|
 |
« Reply #11 on: December 19, 2008, 01:21:57 AM » |
|
Download: http://stormcell.us/crysis/maps/Caves.zip(Link also works for server admins wanting to set up autodl.) I decided to release the 1.1 version since i can't do anything on it until the new editor comes out. But when the editor comes out i'll make a 1.2 version with lots of new stuff.  Version 1.1 screens:   
|
|
|
|
« Last Edit: December 19, 2008, 01:26:01 AM by Arrecoolast »
|
Logged
|
|
|
|
Cyrk
[CO-R] Regular

Reputation: 6
Offline
Posts: 300
If at first you don't succeed, call it versoin 1.0
|
 |
« Reply #12 on: December 19, 2008, 07:49:17 AM » |
|
I can tell it's awesome by the pictures 
|
|
|
|
|
Logged
|
|
|
|
|
|
themodman101
Junior Pro
Reputation: 2
Offline
Posts: 91
|
 |
« Reply #14 on: December 19, 2008, 11:12:27 AM » |
|
Awsome map for my LAN games, thanks Arrecoolast. Once again you prove yourself a talented mapper. 
|
|
|
|
|
Logged
|
My Rig: E8400--4GB of DDR2 1066--9800GX2--160GB HDD--21 in widescreen--Audigy 4. You know you like it 
|
|
|
|
Jack_O'Neill
|
 |
« Reply #15 on: December 19, 2008, 12:42:52 PM » |
|
cant wait to play this map  wats the prefect amount of people for good steady gameplay?
|
|
|
|
|
Logged
|
 knowligable in hardware
|
|
|
Smartino
[Cry-On] Administrator & Server Owner
Content Editor
   
Reputation: 28
Offline
Posts: 4894
[Cry-On] 2nd In Command Event Manager
|
 |
« Reply #16 on: December 19, 2008, 01:09:54 PM » |
|
cant wait to play this map  wats the prefect amount of people for good steady gameplay? Like 6-14 ppl is great 
|
|
|
|
|
Logged
|
  E8500|8800GTX|4GB 800Mhz|P5Q|
|
|
|
|
UltimaRage
|
 |
« Reply #17 on: December 19, 2008, 01:12:56 PM » |
|
By far one of your best maps Arre; you finally took a different approach.
|
|
|
|
|
Logged
|
 ITS TREES! Jesus fucking tap dancing banana hammock Christ on a pogo stick
|
|
|
|
Arrecoolast
|
 |
« Reply #18 on: December 19, 2008, 04:22:51 PM » |
|
Thanks Ulti! 
|
|
|
|
|
Logged
|
|
|
|
|